

Already having to wait a solid 8-10 weeks on shards is bad enough for legendaries like Smourne and Valanyr, when phases are shorter than original wotlk.īut the huge problem with Smourne over Val anyr is all the added huge gold sinks and ressources dump.Ģ5 primordial saronite is a massive problem as it stands as the first step of the questline, every guild in the game will be trying to get one and effectively cant get a hold of that many saronites for weeks if not more than a month (depending on how hardcore they are). No normal and most hardcore guilds wont have near that amount of gold laying around unless they are doing some form of GDKP or service selling.As the title states.

Meaning that this will be a huge bottleneck on the legendary that makes no sense and also will further incentivice gold buying extremely. ( according to a wow GMs post, the top 100 percentile of players with gold, on average, isnt even close to the gold cap of 214k). If you project even runed orb prices (which saronite will be higher cause there is more uses and smourne is a bis item many will get that costs nearly 5 times the amount a runed orb boe did) then it is gonna be roughly 100k minimum week 1 and if you are being generous about it, meaning most people wont farm saronite and a lot of people will buy em with RMT gold, then it is more likely the price is gonna be 5-10k per saronite making it more realistic to be near a gold cap to get that smourne questline objective ready for week 1 of the raid, as the next step requires you to kill bosses, so you want to have it done before a potentially delayed sunday ish raid. There are no normal guild banks that has the needed funds. Or alternatively, just let players acquire shadowfrost shards from day 1 and it wont impact the length, when you finish that quest step, but will still require you to do it to get shadows edge.

Meaning most people will have to slowly stock up the amount they need for legendaries with time and will allow it to be better spend on BOEs and much more during the start of the phase and not having people be several weeks behind on the legendary cause they didnt stock up on litterally 100s of thousands of gold or have a whole guild funnel them saronite through everyone donating all their emblems to buy em, which even though i would be able to afford it, it is still in my opinion stupid and pointless for classic as it is. I suggest either moving the saronite requirement to a later part of the questline, such as after the ICC shard acquisition, as compensation.
